Military 

jS^ E-ucKre 



Geo, Er. Ne^wcombe OL Cc 

62! Broad'^^'-ay, New YorK 




HOW TO PLAY 



MILITARY 
EUCHRED 



Geo. E. Nfewcombe tiH Co. 

621 Broadway, New York 




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LIBRARY of CONGftESS 
Two Copies Received 

DEC 26 1903 

Copyright Entry 
^ COPY B 



military eucbre 






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N the search for something odd and original 
in 'card games Military Euchre was de- 
vised and has taken the front rank in card 
entertainments, being suitable for a large 
or small gathering for the home or the 
club. 

In arranging for a Military Euchre the 
military effect should be carried out in every possible way — 
decorations of flags, military emblems, arms, etc.; in fact, 
the scope for artistic decoration is unlimited. The game is 
played four-handed, two couples to a table, each table be- 
ing called a fort. As the guests enter the card rooms they 
are given a card bearing the name of the fort they are 
9,ssigjied,^o^^,e^end, and^also designating couples "A" or 
'*e^'/«5r bj? AwHifcer* On ,^aijt t^ble will be placed a pen- 
*nant h*ord5r,*th^ Center or*large llag, such as British, Ger- 
,mao, ^p., de,sig;nating the name of the fort. At each table 
•wil^ J)^foyrii»tiT5i3iaiure flag§«5^11ar to the pennants which 
are'uleS lb ifi*dtcat*e ttie game^»'^on when placed in pen- 
nant holder. 

There is no regular progression. The "A" couple at 
each table never moves. The "B" couple plays at all other 
tables, attacking other forts, the "A" couple defending the 
home fort. A "Scout" is appointed by the hostess, whose 
duty is to beat "taps" on a drum or blow a bugle at the 
conclusion of a game at any fort designated for any game, 
and to assign the attacking couples for positions for play 
for every game. In the event of losing, a pennant is given 
to the winning team ; at the conclusion of each gam.e pen- 
nants won are placed on the home fort. United States 
flags or flags of all nations are supplied with sets. 

The regular two, four or six fort set is sufficient for the 
proper playing of the game as set forth above. For a 
large Military Euchre special sets will be furnished, de- 
pending on the number of players contemplated. 



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H E games are called campaigns. The 
tables are called batteries. Drum and 
bugle are used instead of a bell. Those 
who participate in the game are called 
combatants and non-combatants. The 
non-combatants are the captains, lieu- 
tenants and scouts. The combatants 
are the actual players, divided into 
companies. Each company is assigned a section, with 
sufficiency of tables for the number of combatants en- 



The equipments of each company consist of a large 
number of company pennants. The pennants are subdi- 
vided into table or battery pennants, bearing the name and 
number of their respective tables. They signify, as the 
color and number may suggest, the company and battery 
to which the pennant belongs, or from which it has been 
captured. 

As each player enters the hall he shall be given a card 
on which is printed a letter and a number, denoting the 
table or battery to which he is assigned. Thus A- 1 means 
Company A, table 1 ; by B-6 we understand Company B, 
table or battery 6. This v/ill be the player's " home table " 
and will remain unchanged the whole evening. When all 
is in readiness for the game the captain of each company 
issues general orders, and the lieutenants transmit them to 
the company tables or batteries. 

The bugle and drum then sound the attack, and the 
scouts conduct the attacking parties to the contesting 
quarters assigned to them. For example : Battery A-1 
is ordered to attack Battery B-1 ; on receipt of order, two 
players from A-1 go with the scout to B-1, and two from 
B-1 go and attack A-1, two players having been left at 
each table for defense, while their co-partners are on the 
attack. 



The attacking- parties carry with them company table 
pennants. If they are defeated they relinquish them ; if 
victorious they return to "home quarters" with their 
opponents' pennants, which they place on their fort. 

At the game's conclusion, the company winning the 
most pennants at all of its batte-ries collectively is award- 
ed a large silk American flag, which becomes the property 
of the captain, the best individual players receiving in- 
dividual prizes. Jeweled swords, paintings of famous 
battles, silver military brushes, gun-metal novelties, war 
books and patriotic emblems are appropriate prizes. Play- 
ing cards should be of patriotic design. 



Geo, €, newcombe $ €o. 

621 BROADWAY 
NEW YORK CITY 



